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controls
3.0.0
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Full kinematic state of the vehicle. More...
#include <Types.h>
Public Attributes | |
| Pose | pose {} |
| 6DOF pose (position + orientation) in the world frame More... | |
| Vector6d | twist = Vector6d::Zero() |
| Body-frame velocity [u, v, w, p, q, r] in m/s and rad/s. More... | |
| Vector6d | acceleration = Vector6d::Zero() |
| Body-frame acceleration [ax, ay, az, αx, αy, αz] in m/s² and rad/s² More... | |
Full kinematic state of the vehicle.
Pose is expressed in the world frame. Twist and acceleration are expressed in the body frame, following the nav_msgs/Odometry convention.
| Vector6d State::acceleration = Vector6d::Zero() |
Body-frame acceleration [ax, ay, az, αx, αy, αz] in m/s² and rad/s²
| Pose State::pose {} |
6DOF pose (position + orientation) in the world frame
| Vector6d State::twist = Vector6d::Zero() |
Body-frame velocity [u, v, w, p, q, r] in m/s and rad/s.