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controls
3.0.0
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6DOF rigid-body pose as a 3D position and unit quaternion orientation More...
#include <Types.h>
Public Attributes | |
| Vector3d | position = Vector3d::Zero() |
| 3D position in the world frame (x, y, z) in metres More... | |
| Quaterniond | orientation = Quaterniond::Identity() |
| Orientation as a unit quaternion (w, x, y, z) More... | |
6DOF rigid-body pose as a 3D position and unit quaternion orientation
| Quaterniond Pose::orientation = Quaterniond::Identity() |
Orientation as a unit quaternion (w, x, y, z)
| Vector3d Pose::position = Vector3d::Zero() |
3D position in the world frame (x, y, z) in metres